1: #include<GL/glut.h>
2: void init(){
3: }
4: void display(void)
5: {
6: glClear(GL_COLOR_BUFFER_BIT);
7: glPointSize(5.0);
8: glBegin(GL_POINTS);
9: glColor3f(1.0,1.0,0.0);
10: glVertex2f(-0.5,-0.5);
11: glColor3f(0.5,1.0,0.8);
12: glVertex2f(0.5,-0.5);
13: glColor3f(1.0,0.2,0.0);
14: glVertex2f(0.5,0.5);
15: glColor3f(1.0,0.2,0.0);
16: glVertex2f(0.1,0.9);
17: glEnd();
18: glFlush();
19: }
20: int main(int argc,char** argv)
21: {
22: glutCreateWindow("Draw Points");
23: glutDisplayFunc(display);
24: init();
25: glutMainLoop();
26: }
Thursday, May 15, 2014
Opengl,C++ : Drawing Points
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